Play cleared missions again to improve your score and stars.
Make every flip count
Start a mission. Hold the separate plunger button to charge, then release to launch. Even a short pull reaches the playfield.
Hold either half of the table or the Left/Right buttons to raise the matching flippers. Both work together. Time your press as the ball approaches: a moving paddle transfers a stronger impulse.
Hit bumpers and crystal targets. Strike each numbered target to complete a bank. Every three bumper hits light the Bonus Gate; pass through it to cash in.
Clear a bank or light all three lantern lanes to light Jackpot. In the Observatory, use the constellation lanes A → B → C, from right to left.
Complete every objective before three balls drain. Moving flipper returns are objectives too. The first four seconds of each new ball have a one-use ball save.
Keyboard: A/Left = left flipper, D/Right = right flipper; hold/release Space for plunger. P/Escape pauses, M mutes. On a focused control, hold Enter or Space.
Bumper 250 · Sling 75 · Target 400 · Lane 100 · Bank/Bonus 1,000 · Jackpot 2,500. Consecutive scoring hits within 2.5 seconds build ×1 to ×5. Flipper/wall contact earns no points.
Successful missions earn two stars with the three-ball budget. Earn three by losing at most one ball and reaching the mission’s displayed score goal.